well I guess thats the best way as I have learnt while trying to understand the revolve. But it was hard enough and took me long enough to create that object...lolStart again - Draw a cross sectional sketch of it and revolve it about its axis
no problems when you know which dimensions you need to add or alter..lolAs rory1 just drawn a rough version of the object on my version of Fusion360 from scratch. Drew profile in sketch & then revolved it round its axis. No problems.
RonA
OMG now I am confused. lolYou may need to think in terms of the primitives of which your shape is constructed.
What you show is a cylinder with a hemisphere on the end.
Can you draw the cylinder with a flat end?
Can you draw a cone with a pointy end? That would be a cylinder with one end having a diameter of zero.
Can you draw a cone with a flat top (the frustum of a cone)? That would be a cylinder with differing top and bottom diameters, a tapered cylinder.
Can you draw a cone with a curved end?
Glue the base of the frustum to the top of the cylinder. Glue the base of the round-ended cone to the top of the frustum.
OMG now I am confused.