Screwdriver
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I want to create a part (a component??) which has sufficient symmetry to create one quarter and have that populate the entire object.
So I want to take that corner cutout (which is a sketch, should that also be a component??) and flip it on X then Y so that I make it once and it does all four corners.
Note: the cutout is not a regular shape, it only has one axis of symmetry so it won't translate or rotate into position, it must reflect.
Who knows how? Thanks.
So I want to take that corner cutout (which is a sketch, should that also be a component??) and flip it on X then Y so that I make it once and it does all four corners.
Note: the cutout is not a regular shape, it only has one axis of symmetry so it won't translate or rotate into position, it must reflect.
Who knows how? Thanks.